[z-machine] [Inform mntce] The Z-machine and Informs 6 and 7
Richard Bos
richardlbos at gmail.com
Mon Oct 31 21:45:30 GMT 2005
On 10/20/05, samwyse <samwyse at gmail.com> wrote:
> On 10/20/05, fredrik at ramsberg.net <fredrik at ramsberg.net> wrote:
> > Non-English games may become the primary reason for using
> > V9, but the lack of support for non-English characters
> > may actually eliminate that use.
>
> I will defer to those with experience in the matter. However, most of
> the discussions that I've seen take the stance that the input of
> accented characters is unneeded, because users don't want to take the
> time to use proper accenting. OTOH, this may be a chicken-and-egg
> problem, since a decent input method may encourage greater usage.
Then again, Windows Frotz does support not just Unicode for the
display, but also whichever keyboard you have set up under Windows XP.
It handles the available characters under the US-International setup
well. ISTM that this would be sufficient to let the user choose the
input method which is most useable to him. WinFrotz shows just
question marks, but that Windows Frotz allows you to choose your own
keyboard setup and will work with that shows that it _is_ possible.
Mind you, I haven't tried this with Cyrillic or Greek keyboards.
Richard
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