[z-machine] Tokenizing
Andrew Plotkin
erkyrath@eblong.com
Sat, 19 Mar 2005 00:47:59 -0500 (EST)
On Fri, 18 Mar 2005, Mose Wingert wrote:
> For instance, the dictionary section of the Z Machine spec says that
> dictionary words can start with non-alpha characters...they give "#record" as
> an example...okay...so we can change alphabets within a dictionary entry. But
> then does that imply that "#record" is distinct from "#Record" and "#RECORD"
> in the dictionary? Since we're trying to match user input, that doesn't seem
> to make much sense...but I don't see anything to stop it in the spec.
As far as I know, yes, you can have capital letters in a dictionary word.
Nobody *does* it, and I expect the Inform compiler refuses to generate
such a word, because the player's input was lowercased when it was read.
So your '#Record' word would never match the input.
But if you set up a line of text in memory, with capital letters, and used
the tokenize opcode, then it would match dict words with capital letters.
--Z
"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the borogoves..."
*
I'm still thinking about what to put in this space.