[z-machine] [Spec 1.1] Sound
Jason Penney
jpenney@jczorkmid.net
Sun, 9 Nov 2003 19:50:53 -0500
Hi all,
I'm realize I'm comming back to this rather late, but I was unable to giv=
e this
much thought back in August when David and David where talking about it.
That being said, I do think that David Kinder said everything I wanted to=
say.
The original proposal seems more flexible to me in every way except one (=
how
can I stop just one instance sound X if more than one instance of X is
currently playing). This could be worked around by storing a sound you p=
lanned
to use in this manor multiple times in the resource file (i.e. sounds 4-1=
2 are
all the same sound, but now you can stop just one of them). Wasteful, bu=
t it
would work.
The original proposal also had a nice priority system for channel exhaust=
ion
that isn't present in David Fillmore's proposal (becaues you only have X
channels no matter what is playing) which I feel makes it less flexible.
1.1 was first proposed in December 2001, and it seems that sound is the o=
nly
remaining sticking point.
Jay
-- =
Jason C Penney (jpenney=40jczorkmid.net)
<http://www.jczorkmid.net/>